


Found Media Games is going to release the same technology that we use in our own games for other developers to use. The Groovy Games SDK is an entirely modular system written in C# that can be used standalone, in the Unity or Godot game engines, or in any application you wish.
View the Entire SDK on the Unity Asset Store
Components
Each component of the SDK is built to work on its own and many modules can be used in tandem with others to speed up app and game development.
Each component is delivered as a set of engine-agnostic C# .dll files and bindings that make use of engine-specific tools and systems.
The SDK is currently available for Unity with Godot bindings planned for the future.
Foundation
The Foundation module underpins all of the rest of the SDK and contains a comprehensive set of tools and utilities that are useful for any application or game. While not flashy, these systems solve many of the difficult problems that any piece of software may present.





Finite Systems
Built specifically for tactics and strategy games, the Finite Systems module supplies rich data that can be used to create games in those genres and more.





Still to Come
More SDK modules are in the works and will be released as they are ready. Coming first:
- A dynamic design data system that allows artists and designers to change the stats and behaviors of your game without changing any code. As a Unity integration, this design data can be directly linked to assets and resources in your Unity project.
- An effects system that allows your design and engineering teams to create infinitely complex interactions between game objects, dealing damage and computing stats while tracking attribution and presenting the outcomes as easy-to-render bundles.
More systems are planned for the future:
- Systems to implement card and dice rules.
- Systems to implement inventory and dialog interactions.
- A flexible and powerful command system for in-game menus and developer tools.
- A C#-only design-oriented scripting language that can represent complex behaviors as simple scripts.
- And more.
Watch this space and the news feed to be notified of new releases and updates to existing modules.
